Legendary production designer Dante Ferretti is known to moviegoers everywhere for the elaborate and period-precise but fanciful worlds he has created for such films as Terry Gilliam’s The Adventures of Baron Munchausen, Neil Jordan’s Interview with the Vampire, and Martin Scorsese’s Hugo (for which he won an Oscar this year). Among his first projects as art director were the films in Pier Paolo Pasolini’s Trilogy of Life, which also tread the line between the gritty and the fantastic. In this clip from a new Criterion interview with him—who had already served as an assistant production designer on Pasolini’s The Gospel According to St. Matthew, The Hawks and the Sparrows, and Oedipus Rex—Ferretti describes envisioning The Decameron with Pasolini, divulges the director’s penchant for sliding down banisters, and explains the importance of making mistakes.
Liv Ullmann Recalls “Shattering” Moments on the Set of Shame
While working on Ingmar Bergman’s devastating antiwar film, the actress developed an emotionally intense chemistry with her costar Max von Sydow.
The Real-Life Rage That Fueled Lee Grant in In the Heat of the Night
In this excerpt from a new interview, the actor talks about how she channeled her political anger in the role of a distraught widow in Norman Jewison’s Oscar-winning crime drama.
Writing with the Body: Mikey and Nicky as an Actors’ Showcase
Elaine May populated her gangster-film masterpiece with acting heavyweights who could bring spontaneity to their roles. Critics Richard Brody and Carrie Rickey talk about her approach to performance in this clip.
How Hitchcock Pulled off a Shot for the Ages
Award-winning cinematographer John Bailey discusses the complications that Alfred Hitchcock faced trying to execute one of the most ambitious shots in his filmography.